Gameplay

Full Run Overview
Upon starting a run, the player emerges from a shrine room within the Town and is prompted by the Narrator to venture into the Fallow. The player can freely roam the Town and interact with NPC's, but must eventually enter the transference gate beyond the town statue.

Doing so will teleport the player to 1-1, the first stage of the Cracked Lands, where the player must activate two respirators to open the Mender Gates. Within this first boss arena, the player will battle a handful of Alpha and Evolved mutants. The player can then move on to 1-2, the second stage of the Cracked Lands, where the player must activate three respirators. The fight within this boss arena contains one of six possible Bosses, a variant of either Maxotaur or Feculord.

After this fight, the player can proceed to 2-1, the first stage of the Hollow Forest, where the player must activate two respirators, each (almost) always accompanied by a fight with a handful of Evolved mutants. The boss arena in this stage contains a number of potential Alpha mutant battles. The player can then enter 2-2, the second stage of the Hollow Forest, where the player must activate three respirators, each with their own Evolved mutant battles. The boss arena for this stage contains one of four possible bosses, either a variant of Barkley or Dividulous.

Beyond this stage lies 3-1, the first stage of the Devoured Expanse, where the player must activate two respirators, each accompanied by a semi-optional battle with various Mender enemies. The fight within this boss arena always contains some number of Muteens, and a number of potential secondary enemies. The player can then proceed to 3-2, the second stage of the Devoured Expanse, where the player must activate three respirators. This is the final stage, and the player must battle Colossus, the most difficult boss of the game. Upon defeating Colossus, the player activates the Power Nexus and receives one of 8 endings, completing the run.